🎬 PCG City Tutorial
Learn how to build a procedural city in Unreal Engine 5.6 using the PCG framework. This tutorial is perfect for students who want to speed up environment creation without hand-placing every building.
🔥 What You Will Learn:
- How to use PCG Graphs to generate a full city layout
- Sampling the landscape to place buildings correctly
- Using custom attributes to control height, distribution, variation
- Working with arrays to randomize meshes and patterns
- How to update and regenerate the city instantly
If you're working on large worlds, open-world scenes, or quick prototypes, this tutorial is essential.
▶ Watch the Tutorial on YouTube:
🔗 https://www.youtube.com/watch?v=rQcUUK6T6C0&list=PLpoXxlr0idMk0tE19HtTS6qU1lk5azs9Y
ArtStation Breakdown:
🔗 https://www.artstation.com/artwork/qJVOrz
