Discover the Future of Architectural Visualization with Unreal Engine
In this course, you'll discover methods to bring your architectural projects to life by developing systems for interaction and customization within your scenes. Learn to harness the power of Unreal Engine 5, from initial project preparation to advanced Blueprint (Visual Scripting), and produce the highest quality cinematics.
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Step-by-Step Learning:
- Bring Any Project to Unreal Engine: Seamlessly transition your architectural designs into Unreal Engine.
- Make Your Project Interactive: Utilize Blueprint to add interactivity to your scenes.
- Optimize for Immersion and Photorealism: Ensure your projects are optimized for the best visual experience.
- Design Custom User Interfaces: Create interfaces that suit your specific case studies using tools like Figma.
- Implement and Showcase: Execute all learned skills in Unreal Engine and inspire others with your work.
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What You'll Learn
Master the Unreal Engine Class Framework: In this course you will discover methods used to bring architectural projects to life by developing systems for interaction and customization within your architectural scenes.
Develop Interactive Systems: Create systems that allow users to interact with various elements within your architectural scenes, from light sources and doors to materials to advanced elements as seen in Archviz Explorer.
Create Unique User Interfaces: Use Figma to design and export custom user interfaces directly into Unreal Engine.
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What's Included
- Weekly Videos
- Weekly Q&A
- Unreal Project Files with Blueprints
- 3D Assets
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Learning Outcomes
- Build and Visualize AEC Projects in Real-World Environments:
- Prepare, optimize, and export your architectural projects.
- Set up environments with Cesium and build custom terrains.
- Develop and Package Real-Time 3D Applications:
- Create and program your own user interfaces.
- Package and publish your projects.
- Produce cinematic-grade visualizations.
Our course includes:
- In-depth tutorials on Unreal Engine and Blueprint
- Step-by-step guides to developing interaction systems
- Comprehensive lessons on creating user interfaces with Figma
- Access to an exclusive VRD Community for networking and support
- Advanced Blueprint training specifically for architectural projects
- Weekly Q&A and live sessions to enhance your learning experience
- A fully interactive project in UE 5.4 to use in your projects (October)
Training Program Overview:
- August: Accelerated learning in Unreal Engine and Blueprint.
- September: Individual case studies and deep dive into UE5 capabilities.
- October: Blueprint and Visual Scripting, data pipelines, and project optimization.
- November: Fully interactive project in UE 5.4 and collaboration with Cesium.
Promise & Disclaimer
At VR Division Academy we promise to always make our best effort to bring you up-to-date content and to improve our content continuously.
There will always be more topics to cover and more tutorials to make for our participants. Therefore we hold the right to change and replace any and all content as part of our products and services at all times.
Our members and/or customers of our services hold no claim over the exact content of our products as they are subject to improvement and change at all times. We however encourage feedback and requests as to the content and nature and experience of our products and services so we may continue to improve upon them.
Finally, we accept that not everybody will be satisfied with our services or products.
We, therefore, offer a 100% money-back guarantee to anyone that is not happy with the product.